Tuesday, August 31, 2010

Tron Legacy

New bilboard featuring Olivia Wilde


Tron Legacy opens December 17.

Wednesday, August 25, 2010

Você sabia que a Estação Espacial Internacional é visível a olho nu?

Através do site você pode selecionar a sua cidade que o site te dá como resultado os próximos dias e horários que a ISS pode ser vista a olho nu.

E para ser mais exato, o resultado fornece também a duração da visibilidade e as direçôes no céu com exatidão, como elevação máxima em graus. Por exemplo, escolhendo Campinas, temos o seguinte resultado:






No mesmo site, é possível usar um applet que calcula em tempo real o trajeto do satélite. Muito interessante!

Apesar das poucas durações, acredito que não custa nada tentar.

Nunca tinha ouvido falar que era possível avistar satélites artificiais e acho que muita gente também não, descobri essa informação por acaso.

Deve valer a pena!

Uma foto de exemplo da visibilidade tirada da wikipedia:

Tuesday, August 24, 2010

In the end, we´ll all want to be Star Children

The extraterrestrial life that we're looking for might be artificial intelligence


That´s what this article from io9.com says.

Excerpt:

"SETI experts are rethinking what sort of life we might expect to find out there. SETI astronomer Seth Shostak thinks it's entirely likely that it won't be biological aliens we make contact with, but their artificially intelligent successors."

Well, after giving much thought on the matter (not TOO much), my thinking got me back to 1969, or was it 2001? More specifically, 2001: A Space Odyssey.

If you haven´t watched it yet, GO NOW.

If SETI experts are right, we might make contact with this:


Yes, the monolith.

And what exactly is the monolith?, you might ask.

Well, let me explain, in a few words.

The monolith is a super computer devised by an alien race to upload their consciousnesses into it, allowing them for space travel and to watch and cause the evolution of another species they might encounter in space.

So, SETI scientists are right and we make contact with something resembling a monolith - what would happen?

Still following 2001, we would become Star Children:





The next step in the evolution of man.

What do YOU think?

Friday, August 20, 2010

Ghost in the Shell Review

Ghost in the Shell is one of the landmarks of the cyberpunk genre. Released in 1995 simultaneously in Japan, Britain and United States, it didnt fare well at first, only becoming a hit when it was released on video.

Right along Blade Runner (movie) and Neuromancer (book), GitS is one of the three crown jewels of the cyberpunk genre - it has all the elements a good CP story must have in order to, at least, be successful:

- a kickass hero, in this case, heroine;

- realistic near future;

- philosophy on what means to be human and the blurry line between human and machine.

On top of that, GitS offers truly outstanding animation, even 15 years after its release. Animation that pushes the boundaries and breaks free of its anime conventions, something that happened some years before with Akira and some years later with Innocence: Ghost in the Shell.

The movie follows Major Motoko Kusanagi and Section 9 operactives on the run for the hacker known only as Puppet Master.

What ensue is a plot, character driven movie with a few but breath taking action scenes in between and political intrigue to boost.

Also, it is philosofically heavy themed, e.g, what means to be human, what makes us human, self-aware Artifical Intelligence and many more questions. GitS is handful on questioning the human nature and man-machine interface but it does not provide answers. Even now, fifteen years later after its release, we do not have the answers for these questions. It is up to the viewer´s personnal interpretion.

Mamoru Oshii is known for a deliberate, slow moving pace and Ghost in the Shell is a prime example of his style.

Running at 01 hour and 25 minutes, GitS is intercut with scenes not relating directly to the plot, but with Kenji Kawai´s masterful score, it helps to put the audience in the mood and feel Motoko´s displacement and questioning.

At least two scenes have no dialogue and are only moved by Kawai´s music; another moves the plot along with no dialogue as well, showing only the characters action throughout.

Ghost in the Shell is a classic, an influencial masterpiece for many filmmakers across the globe, like the Wachowski Brothers and The Matrix, a influence it cannot be denied, whether is on anime or live action field.

A landmark that 15 years later still holds up.

Rating: 10 out of 10.

Major Motoko Kusanagi



Diving



Technology abound



Dolls - a major theme



The Puppet Master



Self-aware A.I



Another doll



The now



Amazon.com has the best GitS deal out there, check it out: